We are delighted to announce an exciting expansion of our global VFX capabilities with the onboarding of an experienced new VFX team based in Sofia, Bulgaria.
Led by VFX Supervisor Peter Dimitrov and VFX Producer Elena Rapondzhieva, the team specializes in CG character and creature animation and has a strong history of delivering end-to-end VFX services for high profile projects across films, TV, advertising and games.
Peter Dimitrov Elena Rapondzhieva
Dragostin Valev Lazarin Kouchev
Talking about the new team Rohan Desai, Global Head ReDefine said “At a time when people are consuming more digital content than ever before, I’m delighted to be able to accelerate the growth of our global VFX capabilities by adding an established, talented team which complements our existing skill sets in a number of key areas.”
A warm welcome to Peter, Elena, Dragostin, Lazarin and the rest of the team to the ReDefine family.
“The animation for Rock Dog 2 was produced during the global COVID pandemic. Despite the technical challenges and complexities of the entire crew working remotely from home, the regular communication and collaboration between Splash Entertainment and Redefine’s experienced teams has resulted in a movie that we are all extremely proud of.”
“ReDefine really delivered for me and HBO on this project; starting fully remote before the pandemic started, then continuing to make deadlines we needed up through delivery. I appreciated Serkan’s patience with changes that came up, and would definitely work with ReDefine again on a similar project!”
“The visual effects for Brahmastra will pioneer new techniques and processes that have not previously been seen in movies for the mainstream Indian film market. Having worked with DNEG, and now ReDefine, I know that together we are creating amazing visuals that reflect a quality and calibre that audiences have come to expect from big budget Hollywood films.”
“COLLABORATIVE” is the phrase that comes to mind when I think about ReDefine. I’ve had the pleasure of working with ReDefine for a little over a year now, and throughout the production process, the work has been excellent and we have always been able to collaborate – finding creative solutions for all our production challenges. I am very excited to continue our working relationship and look forward to completing Rock Dog 2 with the ReDefine team in 2020.”