Known for celebrating the VFX techniques at the cutting edge of technology, industry conference SIGGRAPH goes virtual this year and we are excited to present our debut session!
Alongside our colleagues at DNEG, ReDefine will be contributing to a session titled ‘Hair & Fur in an Evolving Pipeline’, presented by ReDefine CG Supervisor François Schneider and DNEG Creature Supervisor Adam Vanner.
DNEG’s in-house fur software, Furball, has been in use since 2012 and has undergone significant evolution to adapt to the changing needs of productions since then. In this session, Adam will discuss how the software has evolved, including its recent use at DNEG on films such as ‘Avengers: Endgame’ and ‘Togo’, before handing over to François for an overview of how ReDefine adapted the use of the tool on animated feature ‘100% Wolf’ – including the complexities of creating 51 different furry characters for the movie.
‘100% Wolf’ is currently sitting at #3 in the UK Box Office. If you would like to know more about our work on the show, head over to our 100% Wolf Show Page.
In session: Hair and Fur Q&A (Slot: 3)
Date: Wednesday, August 26th
Time: 08:00 am – 08:30 am
More details on the SIGGRAPH page website.
We look forward to sharing our latest innovations and technology in animation.
See you at VIRTUAL SIGGRAPH soon!
Make sure to check out the vast range of panels, talks and keynote sessions on-demand this year on SIGGRAPH’s official website.
“SCREAM presented a wide range of VFX challenges from adding photorealistic knife blades and blood to action sequences to cleaning up special effect makeup appliances to building dynamic and seamless exterior set extensions — all elements that the look, feel, and realism of the movie hinged on. It was no small task and from the set work to the finished product, we were consistently amazed by ReDefine’s creative approach to problem-solving, their energy and enthusiasm for the process, and their steadfast attention to detail. All departments and their teams truly elevated this project beyond our wildest expectations and we can’t wait to work with them again.”
“The animation for Rock Dog 2 was produced during the global COVID pandemic. Despite the technical challenges and complexities of the entire crew working remotely from home, the regular communication and collaboration between Splash Entertainment and Redefine’s experienced teams has resulted in a movie that we are all extremely proud of.”
“ReDefine really delivered for me and HBO on this project; starting fully remote before the pandemic started, then continuing to make deadlines we needed up through delivery. I appreciated Serkan’s patience with changes that came up, and would definitely work with ReDefine again on a similar project!”
“The visual effects for Brahmastra will pioneer new techniques and processes that have not previously been seen in movies for the mainstream Indian film market. Having worked with DNEG, and now ReDefine, I know that together we are creating amazing visuals that reflect a quality and calibre that audiences have come to expect from big budget Hollywood films.”